//============================================================================================================
// Weili Zhi Copy right reserved.
//============================================================================================================
/// Base Game Data
//============================================================================================================
// Created on 18/7/2012 9:06:52 AM by Weili Zhi
//============================================================================================================
using UnityEngine;
using System.Collections;

public class GameData
{
    public virtual bool Load()
	{
		return true;
	}
	
	public virtual bool Unload()
	{
		return true;
	}
}


